inFAMOUS – Playstation 3

inFAMOUS – Playstation 3

inFAMOUS - Playstation 3

  • Change the outcome of the game at every turn as citizens and city environment itself react to, and are impacted by your in-game actions.
  • Cole, an everyday guy who develops a super-human powers and must decide whether to use these for the good of Empire City or its detriment.
  • Discover, grow and wield a wide range of electricity-based super powers against enemies using standard weapons and comparable special abilities.
  • Utilize Cole¿s climbing skills as you scale the cityscape and discover new vantage points
  • Experience the complete freedom to accept structured mission play options, or to explore the deep, open-world design of Empire City.

A massive explosion rips through six square blocks of Empire City, leveling everything and everyone in its path. At the center of the blast crater a lone man stands up miraculously unharmed; gifted with incredible powers. From the creators of the award-winning Sly Cooper series, Sucker Punch brings you Infamous, the first open-world action/adventure title by SCEA, for the PlayStation 3. Players experience what happens when a real person suddenly starts developing super powers. Exact revenge?

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3 thoughts on “inFAMOUS – Playstation 3”

  1. 174 of 186 people found the following review helpful
    5.0 out of 5 stars
    Fun, engaging action game for the PS3. Better than most., May 26, 2009
    By 
    Bearcat (Ohio) –
    (VINE VOICE)
      

    Verified Purchase(What’s this?)
    This review is from: inFAMOUS – Playstation 3 (Video Game)
    Infamous is a great game. Just how great it is depends on your taste in games. This is not a run and gun shooter like Killzone 2 or Resistance. This game is more a mix of a shooter with platform game elements. You play Cole who through some mysterious manner (explosion) has developed electrical “super powers”. You are basically locked on an island ala “Escape from New York” style. You can scale buildings, poles, train tracks, almost any structure you can get your hands on. Scaling up the side of a building or up the beams supporting the train tracks is a lot more fun than I thought it would be. The best part of your super powers are your electrical abilities. You can zap enemies with lighting similar to Star Wars Jedi, you can throw “energy grenades” which are lethal and you can develop other powers. The powers you develop depend on whether you choose to be “good” or “evil”. You get certain special powers down each path you take. If you help civilians and do other good deeds/missions you are basically taking the “good” path. If you decide to crisp the good old civilians like bacon and do “evil” missions then you go down the “evil” path.

    This “good vs. evil” choice is actually implemented very well, much better than I thought it would be. I will be playing this game through a second time in order to see how the other path develops and ends. Overall the graphics are very good and the controls are pretty much spot on. I never had problems with targeting, etc. This is a great exclusive for the PS3. I waffled between giving this game 4 stars or 5 stars and ultimately decided on giving it 5 stars. I gave the game 5 stars because I felt the originality, story and gameplay were some of the best for a PS3 game. That’s ultimately how I judged this, compared to other PS3 games since this is a PS3 exclusive. This is definitely one of the top titles on the PS3 and for me personally is one of my top 5 PS3 games. If you are unsure about this game I recommend downloading the demo from the Playstation Store as it is a good representation of the game’s feel.

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  2. 94 of 99 people found the following review helpful
    5.0 out of 5 stars
    Super Powers For The Rest of Us, June 3, 2009
    By 
    D. C. Blanton
    (REAL NAME)
      

    This review is from: inFAMOUS – Playstation 3 (Video Game)

    inFAMOUS is a superhero game about a guy named Cole who wakes up in the rubble of a large blast that killed thousands. When he awakes, he realizes he now has incredible powers, allowing him to absorb and control electricity. Shortly after the blast, the government has quarantined the city, Empire City. Empire City is made up of 3 islands, and each one has now been taken over by a different gang. The Neon is controlled by the druggies the Reapears, the Warrens has been taken over by the homeless now calling themselves The Dust Men, and the Historic District has been taken over by a secret organization called The First Sons.

    Early in the game Cole gets in contact with an FBI agent named Moya who gives him information and missions, and tells him that if he can find her husband John, who disappeared after the blast, and bring her the Ray Sphere, the bomb that caused Cole to get his powers, she can get him out of Empire City.

    The game is an open world sandbox type game, allowing you take on missions as you see fit. Early in the game Cole doesn’t have very many powers, but as you progress, you earn new powers by restoring power to the blacked out portions of the city.

    Your basic attack, which also doesn’t spend any of your energy, is a lightning shot or bolt that Cole fires from his hand as quickly as you can press the R1 button (also while holding L1 to aim). You’ll also earn such powers as throwing electrical grenades, fire a rocket of elecrticity, summon a lightning storm, perform a sniper like precision shot, fire off a shock wave, and some others.

    As you complete story missions and side missions, you earn XP. You also earn XP for killing bad guys, healing people, capturing bad guys, or draining enemies of their life. You spend this XP on upgrading your powers. The upgrades will be different depending on whether you want to be good or evil. Certain upgrades won’t even become available until you’ve reached a certain level on your Karma, Cole’s good and evil meter.

    Early on in the game you need to decide whether you want to be good or bad. The game doesn’t really allow you to be somewhere in between. Although you could, it wouldn’t really benifit you much because you would never unlock the more powerful versions of your superpowers.

    Throughout the game you’ll be given the choice to do something good or bad. Early in the game the government has dropped some food crates into the city. You’re given the choice to let the people in the city take the food, or you can be selfish and scare the people away and take the food for yourself and your girlfriend, Trish, and your best friend, Zeke. There are many more choices throughout the game similar to this.

    One of the best things about this game is Cole’s ability to scale buildings. Almost anything you see is climbable, allowing Cole to make his way up buildings and light poles and whatever else very easily and quickly. If you’ve played Assassins Creed, then you pretty much get the idea. I’ve had more fun scaling buildings in this game than I ever have in any of the Spiderman games.

    Cole will also unlock the ability to slide along power lines and train tracks, and use static thrusters to glide, which adds even more fun and depth to traveling around the city.

    The graphics in this game are good, but not great, but defiantly not terrible either. Unfortunetly the game suffers from some pop in, but this is easily forgiven due to the fact that the only load screen you’ll ever see is when you first boot the game up. You’ll also notice some jagged edges here and there. But the characters look great, especially Cole. Even more so when Cole becomes really evil, as his clothes become really dirty and grimy, and his skin turns pale.

    The sound in this game is good, with all the proper special effects you’d expect to hear from someone who can shoot lightning from their hands. And the voice acting is really top notch too.

    The cutscenes are a joy to watch as their told in comic book style, with added elements of 3D and movement.

    As far as negatives, the game is a tad bit glitchy. Sometimes when Cole goes to restrain a villian or leech the life out of someone, he kinda gets stuck on something and jerks around for a moment before finally unfreezing from the spot. Also, in my time with the game, at one point an enemy threw a grenade at me and I somehow fell through the floor and to my death.

    The other big annoyance is that Cole has very sticky fingers. While this often makes some of the platforming easier than in most games, it can also become very annoying when all you want to do is drop to the ground but Cole keeps grabing every little thing between where you were standing and where you want to land.

    If you get bored in the game, there are blast shards to collect, and for every so many, you’ll add another power node (your energy bar…

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  3. 61 of 68 people found the following review helpful
    5.0 out of 5 stars
    Early Impressions, May 26, 2009
    By 
    Anthony J. Rapino (E. Stroudsburg, PA United States) –

    Verified Purchase(What’s this?)
    This review is from: inFAMOUS – Playstation 3 (Video Game)
    I’ve only played about 5 hours of this game, but I can tell you now that it is an amazing accomplishment, and worth your time and money.

    If you’ve read any of the reviews for this game, you’ll see most of the negative points are about the graphics, repetitiveness of missions, and controlling Cole (namely the platforming aspects).

    Taking these concerns head on, I’ll admit that yes, the graphics are good, but not great. For a sandbox/open world game, I find the graphics to be stellar, but of course they don’t stand up to games such as Killzone. This should *not* deter you from playing this game.

    Granted, I’ve only put about 5 hours into the game so far, but I feel fairly confident in saying that anyone who complains about the missions being repetitive is just nit-picking. The main story missions are not only interesting and compelling, but move the story forward at the same time. The side missions range from the extremely short (I’m talking like less than 2 minutes–kill this group of reapers) to fairly long. In the missions you might have to destroy surveillance cameras, race across rooftops, usher a group of people through a barricade, or any number of other things.

    Finally we come to Cole’s controls. This is another point that I happen to agree with (it can be hard to maneuver Cole into small spaces while climbing down a wall, for instance). And yet, once again, it’s nothing that should deter you from playing the game. It is, at most, a mild annoyance. Usually you won’t even notice a problem.

    There is so much to do in this game (main missions, side missions, collect dead drops, collect shards, explore, upgrade powers, etc) that you will have a very hard time putting the game down. (That five hours I mentioned having played…that was in one session.) The developers were smart about the side missions and collectibles. You actually *want* to do it:

    As you collect shards, it increases your power bar. As you collect dead drops, it uncovers new parts of the back story. As you do side missions, it opens up (clears) parts of the map. And for all these things, you’ll get trophies at certain check points (25% of shards collected for example).

    The bottom line is this: 99% of the negative comments you’ve heard or read don’t take away from the fact that this game is FUN. Reviewers *have* to nitpick. It’s their jobs. But at the end of the day, none of the negatives amount to squat. Get this game, you will not regret it.

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